V-Ray for Blender 7.40.02: New Features and Bug Fixes

POSTED 15th OF Oct, 2026, Posted by Summer Magdaraog

V-Ray for Blender 7.40.02: New Features and Bug Fixes V-Ray for Blender 7.40.02: New Features and Bug Fixes

Chaos has released V-Ray for Blender 7.40.02, also identified as V-Ray 7.4, hotfix 2. Released on October 13, 2026, this update introduces support for Windows ARM64 devices and adds the Phoenix Ocean texture for rendering ocean surfaces.

The release also brings changes to material management, Chaos Cosmos integration, scene importing, and animation workflows. Alongside these additions, Chaos has addressed a range of bugs affecting rendering, interactive previews, scene editing, and Blender stability.

Here's a closer look at what's new in V-Ray for Blender 7.40.02.


What's New in V-Ray for Blender 7.40.02?

Windows ARM64 Support

V-Ray for Blender now supports running on Windows for ARM64 devices. This expands the range of Windows hardware platforms on which users can run the application.

For artists considering an ARM-based Windows system, this is an important compatibility update to review when planning a rendering setup. As with any software update, check the requirements for your complete system and test your existing projects before moving a production workflow to a new environment.

New Phoenix Ocean Texture

The update introduces the Phoenix Ocean texture, designed for rendering ocean surfaces.

This gives Blender users a new texture option to explore when building scenes that feature ocean surfaces. It is one of the two headline additions in this release, alongside Windows ARM64 support.


Material and Workflow Improvements

Several changes in V-Ray for Blender 7.40.02 focus on the tools artists use to build materials, organize scenes, and work with assets.

Easier Material and Node Management

The V-Ray Shader node editor now displays thumbnail previews for individual nodes, making their visual contents easier to identify while working in the editor.

The V-Ray Material Manager also gains categories for organizing materials. In addition, the Material Manager and Object Lister can now be docked in the same window, and both tools are available through Blender's right-click Tools menu.

The update includes further changes to texture workflows, including a new Divide blend mode for the V-Ray Layered texture and support for using TexMulti as a texture-switch node.

Chaos Cosmos and Chaos Scatter Updates

V-Ray for Blender 7.40.02 adds support for Chaos Cosmos assets with variations. Separately, Chaos Scatter can now scatter collections.

These additions expand the available options for working with Cosmos assets and distributing collections in Blender scenes. The update also introduces an object visibility list for V-Ray Proxy, providing an additional control for managing proxy objects.

Animation Importing and Camera Controls

The release adds the ability to import animations from V-Ray Scene (.vrscene) files into Blender.

It also exposes Blender camera Composition Guides in V-Ray and adds an option to access global Stochastic Bump settings. These changes extend the available controls for users working with scene interchange, camera composition, and materials.

For users working with Chaos Vantage, the update also changes startup behavior so that Blender is not blocked while Vantage starts.

Additional Interface and Installer Changes

Other updates include buttons for moving material slots in Blender's material properties, revised controls for certain Gaussian Splat parameters, and improvements to the export of packed images.

The V-Ray installer also introduces an Install for All Users option, providing an additional installation choice.


Bug Fixes in V-Ray for Blender 7.40.02

Alongside the new features and interface changes, this release addresses issues affecting rendering, animation, importing, and scene editing. The following are selected fixes from the full release notes.

Rendering and Interactive Preview Fixes

Chaos has corrected several issues involving interactive rendering and scene updates. These include cases where changes to duplicated objects or light properties were not reflected correctly in Interactive Production Rendering (IPR).

The release also addresses problems involving objects with Fluid Flow or Effector modifiers, render elements that were enabled in the node tree but not rendered, and V-Ray Luminaire failing to emit light when rendering on the CPU.

Additional fixes address camera scaling behavior and visibility settings for certain geometry objects during interactive rendering.

Blender Crashes and Stability Issues

The update fixes several crash and freeze scenarios associated with working in Blender and V-Ray. The reported issues include crashes when editing certain materials, copying V-Ray nodes, changing the visibility of mesh light sources, and enabling the V-Ray add-on in specific circumstances.

Chaos has also addressed poor viewport performance in large scenes containing many instances and a freeze involving a reroute loop connected to a V-Ray node input.

These fixes are relevant to users who have encountered the affected problems in their own scenes.

Animation and V-Ray Scene Import Fixes

The release includes fixes for animated V-Ray Gaussian attributes that were exported for only one frame, as well as issues involving headless animation rendering and unsupported output formats.

Chaos has also addressed problems with importing V-Ray Scene files, including errors involving a V-Ray Sun and issues with animation frame ranges and animated values.

For users who transfer scenes between applications or rely on automated rendering, these are useful areas to review in the full changelog.

Material, Asset, and Scene-Export Fixes

Other corrections cover material handling, asset imports, and scene export. These include fixes for unassigned materials being lost after saving and reopening a file, incorrect Chaos Cosmos error notifications, and problems with proxy export.

The full release notes also list corrections involving Cycles texture conversion, displacement and subdivision, Toon material previews, and Chaos Scatter behavior.

For the complete technical change history, consult the official V-Ray for Blender release notes.


Should You Update to V-Ray for Blender 7.40.02?

V-Ray for Blender 7.40.02 is worth reviewing if you need Windows ARM64 support, use Chaos Cosmos assets with variations, scatter collections, or import animated .vrscene files.

The release is also relevant if you've encountered any of the rendering, material-management, scene-importing, or stability issues addressed in the changelog.

Before updating a production setup, review the official release notes and confirm that your operating system, Blender version, and other project dependencies are compatible. Testing the update on a copy of an active project is a sensible precaution before rolling it out across a production environment.


Explore Chaos V-Ray Licensing at Motion Media

Looking to add V-Ray to your rendering workflow or review your current licensing options?

Motion Media is an authorized Chaos reseller, offering Chaos software and licensing options for artists, visualization professionals, and production teams.

Explore Chaos V-Ray licensing options at Motion Media to review available products and find a licensing option that fits your requirements.

For licensing questions or help comparing available options, contact the Motion Media team.

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