Chaos Vantage 3 Update 4 (3.4.0): New Features and Improvements

POSTED 2nd OF Oct, 2026, Posted by Summer Magdaraog

Chaos Vantage 3 Update 4 (3.4.0): New Features and Improvements Chaos Vantage 3 Update 4 (3.4.0): New Features and Improvements

Chaos has released Chaos Vantage 3 Update 4, version 3.4.0, bringing expanded material and texture support, new camera controls, DLSS 4.5, Fire & Smoke simulation improvements, enhanced scene-management tools, and a range of performance and stability fixes. 

The update adds several features for users working with V-Ray scenes and connected DCC applications, including OpenPBR, VRScans, V-Ray Curvature, V-Ray Enmesh, additional VRayMtl parameters, MaterialX nodes, and new scene and camera controls.


What’s New in Chaos Vantage 3.4.0?

Expanded Material and Texture Support

Vantage 3.4.0 expands compatibility with materials and textures used in V-Ray and MaterialX workflows.

The update adds:

  • OpenPBR material support
  • VRScans material support
  • V-Ray Curvature texture support
  • Support for anisotropy, thin film, sheen, and dispersion parameters in VRayMtl
  • V-Ray Triplanar support with different textures for each axis and direction
  • Native support for MaterialX Color Space Transform, Normal Map, and Bump nodes
  • Partial support for the V-Ray Distance texture

V-Ray Distance textures can be used in Vantage, but creating and editing them directly inside Vantage is not currently supported.

Chaos also lists V-Ray Enmesh support among the highlights for Vantage 3.4.0.


More V-Ray Lighting and Basic Geometry Controls

The update adds support for V-Ray light decay options, expanding the V-Ray lighting properties that can be recognized in Vantage.

Vantage can also create basic mesh objects directly in the application. Available objects include:

  • Plane
  • Box
  • Sphere
  • Disc
  • Cylinder
  • Cone

These objects have editable parameters. Support has also been added for the compute_normals and smooth_angle mesh parameters.


New Camera Focus and Animation Controls

Vantage 3.4.0 adds new Focus mode options for camera depth of field:

  • Fixed distance
  • Fixed point
  • Center view
  • Object

The update also supports animated field of view (FOV), zoom, and orthographic width values received from the DCC application.


Scene States and Scene Management

Scene States now store additional object and material properties, including Fur, Scatter, and Decal properties.

The Scene Outliner also gains a new Layers view, which displays layers created in the connected DCC application. Creating new layers and reordering existing layers are not currently supported.

Two new dialogs provide more information about scene edits:

  • Scene Changes lists edits made relative to the original scene.
  • Scene State Changes lists edits made relative to the original scene within the current state.

The Object Lister also adds visibility filters for Show All, Show Visible, and Show Hidden.


Wet Effects and Ambient Occlusion Controls

Vantage 3.4.0 adds include/exclude object lists for Wet Effects and global Ambient Occlusion.

This provides object-level control over which scene elements are included in these effects.


Fire & Smoke Simulator Improvements

The former Fluid Simulator is now called the Fire & Smoke Simulator.

The update improves its setup, quality, and performance with:

  • Presets for Fire & Smoke simulations
  • An Auto Vortices Scale option
  • A button that automatically fills the list of interacting fluid bodies
  • Support for the angular motion of rotating bodies
  • A maximum simulation grid size of 512 × 512 × 512 voxels

Simulation caches now store additional metadata. When using Cache mode on simulation domain objects, users can switch between render settings stored in the cache and custom render settings.


DLSS 4.5 and Memory Improvements

Chaos Vantage 3.4.0 upgrades NVIDIA DLSS to version 4.5 and adds a new DLSS preset selector.

The update also introduces a Max Texture Resolution option that limits the size of loaded mipmapped textures to help reduce memory usage.

Scene loading has been improved through asynchronous loading of .vrmesh and .abc files. Chaos also fixed a memory leak associated with DLSS Frame Generation.


Anima and Chaos Cosmos Updates

Vantage 3.4.0 includes several improvements for Chaos Anima, including better stability and recovery when an Anima crash occurs.

The update also adds visibility control for Anima scene objects and addresses several Anima-related memory, texture, vehicle-material, and command-line loading issues.

For Chaos Cosmos, procedural materials that were previously inaccessible in Vantage are now exposed.


UI and Workflow Improvements

The VRayMtl node in the Material Node Editor now uses ordered input slots and a four-tab layout.

Other workflow updates include:

  • Separate menu options for each type of fluid body
  • Frame Selection and Frame Scene preserving camera orientation
  • An option to remember camera sorting mode in Live Link
  • Direct editing of Light Materials in the Material Editor
  • Improved application startup time

Windows toast notifications are also available for available updates, completed renders and sequences, saved snapshots, and warnings or errors.


Fixes in Chaos Vantage 3.4.0

Vantage 3.4.0 also addresses issues across materials, textures, rendering, Live Link, Anima, Fire & Smoke, Volume Grid, VR, lighting, Scene States, and the user interface.

Notable fixes include problems involving:

  • MaterialX scenes from Vantage 3.3
  • VRayHairNext on triangular meshes
  • Parallax textures through V-Ray for Cinema 4D Live Link
  • Camera exposure in EXR output
  • MP4 and MKV file detection
  • Vantage viewport rendering with SketchUp
  • Original Camera rendering from the command line
  • Anima GPU and CPU memory usage
  • Fire & Smoke source and cache behavior
  • Volume Grid shadows and gizmos
  • Round Edges rendering on AMD GPUs
  • Intel Open Image Denoise
  • VR view jitter and camera-position behavior
  • Quality preset restoration
  • Several startup, layout, menu, and panel issues

These fixes complement the larger feature updates in Vantage 3.4.0 and address a broad range of rendering, scene-management, simulation, and UI issues.


Chaos Vantage 3 Update 4: Key Takeaways

Chaos Vantage 3.4.0 expands the application's support for modern materials and V-Ray scene data while adding new tools for cameras, simulations, scene states, and real-time rendering workflows.

The key additions include OpenPBR, VRScans, V-Ray Enmesh, V-Ray Curvature, expanded VRayMtl parameters, MaterialX node support, DLSS 4.5, Fire & Smoke improvements, new camera focus modes, basic mesh creation, scene-layer views, and scene-change tracking.

For existing Vantage users, the release also brings a substantial set of fixes and performance improvements across the application's rendering and workflow systems.


Get Chaos Vantage from Motion Media

Motion Media is an authorized reseller of Chaos software. Explore Chaos Vantage and available licensing options through Motion Media.

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