AI Material Generator in V-Ray 7.2 for Rhino, SketchUp, and Revi

POSTED 4th OF Sep, 2025, Posted by Summer

AI Material Generator in V-Ray 7.2 for Rhino, SketchUp, and Revi AI Material Generator in V-Ray 7.2 for Rhino, SketchUp, and Revi

Transform Your 3D Workflow with the AI Material Generator

If you’ve ever spent hours searching for the perfect material or tweaking textures to look just right, you know how time-consuming the process can be. That’s where Chaos’ latest update comes in. With the release of V-Ray 7.2 for Rhino, SketchUp, and Revit, artists now have access to a groundbreaking beta feature: the AI Material Generator.

This tool allows you to take a simple image, like a snapshot of brick, grass, or cobblestone, and turn it into a seamless, tileable, and render-ready material in just minutes. The best part? It’s intuitive, fast, and gives you full creative control.


What Is the AI Material Generator?

The AI Material Generator is a new addition inside the V-Ray Cosmos material library. It uses AI to process your images, apply perspective corrections, and automatically make them tileable, giving you textures that are immediately usable in your projects.

  • Supported Platforms: Rhino, SketchUp, and Revit
  • Output: PBR textures (diffuse, normal maps, displacement, reflection, etc.)
  • Storage: Generated materials are automatically saved in your local Cosmos library for future use.

Whether you’re creating architectural renders, product visualizations, or animation environments, this feature speeds up the most tedious part of the workflow: building high-quality, realistic materials.


How It Works: Step by Step

Here’s a quick overview of how you can start generating materials today:

  1. Open Cosmos → Navigate to the materials library.
  2. Click “Generate” → Access the AI Material Generator interface.
  3. Upload Your Image → Choose a real-world surface photo (brick walls, wood planks, grass, stone, etc.).
  4. Pattern Utility (Optional): If your image isn’t already tileable, use the Smart Pattern tool to crop and correct it.
  5. Choose Resolution → Select up to 2K output for sharper textures.
  6. Generate and Preview → In less than a minute, the AI creates a material preview and outputs PBR textures.
  7. Apply and Edit → Import into your Rhino, SketchUp, or Revit project, then fine-tune tiling, reflectivity, or colors in the Asset Editor.

Watch it here:


Real-World Examples

During Chaos’ demo, several materials were generated:

  • Brick Walls: Already tileable, required no cropping, and easily adjusted scale for realism.
  • Grass: Manual region selection with adjustments for reflectivity and color.
  • Cobblestone Paths: AI-generated normals and specularity provided a natural, weathered look.

In every case, the AI produced strong results out of the box and still gave artists flexibility to tweak parameters afterward.


Why This Matters for 3D Artists

Creating high-quality textures is often one of the most repetitive, frustrating steps in rendering. The AI Material Generator dramatically reduces this workload by:

  • Saving Time: No more endless searches for seamless textures.
  • Boosting Creativity: Turn any real-world surface into a render-ready material.
  • Ensuring Consistency: Generate PBR-compliant textures for professional-level outputs.
  • Enhancing Flexibility: Fine-tune results directly inside V-Ray’s Asset Editor.

This means less time fighting with textures and more time focusing on the creative vision of your project.


Try It Today

The AI Material Generator is currently in beta and available in V-Ray 7.2 for Rhino, SketchUp, and Revit. As Chaos continues to refine the tool, user feedback will play a huge role in shaping its future.

If you’re ready to streamline your workflow and elevate your renders, explore V-Ray 7.2 and the AI Material Generator here.

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