cebas thinkingParticles Subscription (1 year)

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CEBASTP
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Product highlights
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New in v7! Snow MPM Solver
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New in v7! Sand MPM Solver
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New in v7! FlowData
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New in v7! GPU Sprites
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New in v7! Voronoi/Cellular Node
Software Type
Individual Titles
License Type
Plugin
License Type
Subscription
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Media: Electronic Delivery
Product Type
Term: 1 Year (Annual)
Plugin Host Application
Autodesk 3ds Max
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Electronic Delivery
Your Price: $660.00 $627.00
(You save $33.00)
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thinkingParticles Release 7.0 brings to you many bug fixes, workflow enhancements and new features, features like a brand new state of the art MPM Solver. MPM is short for Material Point Method, it is a grid based system that accelerates the physically accurate simulation of real world material properties. Materials one could simulate with MPM can range from hydro fluids, rubber to rock solid metals.

In contrast to spring based or breakable joint type particle hacks, thinkingParticles own MPM solver opens up a whole new world of visual FX for 3ds Max! A real world physics based simulation of a material simply can't be replaced by brute hacks or simplified dumbed down hacks. Real world material properties and behaviors allow to create the most amazing simulations, never seen before in 3ds Max.

With the addition of OpenVDB PointDataGrid support, and highly efficient GPU accelerated NanoVDB rendering through finalRender at no extra cost, the 3ds Max VFX Powerhouse just became elevated to new heights.

thinkingParticles 7 New Features

  • Snow MPM Solver
    thinkingParticles 7 introduces a 100% procedural Material Point Method to simulate real world material properties. Snow, and many more to come, is one of the most advanced and refined Material propertyies for Visual Effects you can find on any platform.

  • Sand MPM Solver
    thinkingParticles 7 procedural Material Point Method to simulate real world material properties comes with one of the most advanced Sand simulation material properties. In depth control of every single grain of sand is guaranteed!

  • FlowData
    This new node is used to query and set Flow parameters for MPM and SPH solver data. Use this node to affect MPM clusters, density and sleep states. Every single particle can be easily checked for its flow solver type (Fluid,Snow,Sand).

  • GPU Sprites
    Thanks to a new GPU hardware accelerated particle viewport display type, updates and redraws are faster and interactive. Now, use thousands or millions of particles in the viewport. Bonus: better volume and density perception with large particle simulations.

  • Voronoi/Cellular Node
    This 100% procedural helper Node generates volumetric 3D noise patterns, including Voronoi. This new Voronoi function allows you to procedurally create your own 3D patterns while still maintaining full control over it.

  • ShapeElement
    ShapeElement automatically extracts new particle meshes from existing mesh elements within an object. While the standard fragmenter node still offers a similar functionality, this new node is much more optimized and stripped down.


- Product Identifiers -

MPN: thinkingParticles 7 Subscription (1 year)

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At Motion Media, our goal is to ensure your complete satisfaction with your purchase. If, for whatever reason, you are dissatisfied with your purchase, you may return it to Motion Media within 30 days. Claims for missing items or items damaged in transit must be received within three business days of receipt of merchandise.

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