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ZBrush Core 2021

SKU:
ZB-P-C-21
ZBrush Core 2021 - Image 1
Condition:
New
Brand Name:
Product highlights
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ZBrushCore is exactly what its name implies - the most essential elements of the award winning ZBrush software
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Includes Sculptris Pro, a dynamic tessellation sculpting workflow that enables you to ignore the constraints of polygon distribution and just - sculpt!
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NEW! ZREMESHER
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NEW! MICROPOLY
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Mac and Windows compatible
Product Family
ZBrushCore
Product Type
Media: Electronic Delivery
Product Type
Perpetual
Availability:
Electronic Delivery
Your Price: $179.95
or
Pay Per Month

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ZBrushCore is exactly what its name implies: The most essential elements of the award winning ZBrush software. It includes everything that you need to get your start and make your mark in the world of digital sculpting and painting. These features are streamlined into a package that is approachable for artists of all experience levels. With ZBrushCore you can sculpt, paint and create nearly anything you might imagine.

ZREMESHER

The beauty of ZBrush is that you don't need to worry about the kind of topology that is created. Feel free to explore, letting your imagination take you where it wants. Once you have your design, ZBrush can nearly instantly convert its polygons into a usable base mesh with clean edge loops and polygon flow.

MICROPOLY

A piece of geometry can also be added to each polygon as a completely interactive instance. Select from a library of presets to make a surface look like canvas, denim jeans, or even chainmail.

DYNAMIC SUBDIVISION

The Dynamic Subdivision system contains alternative functions to ZBrush's Classic Subdivision Surface mode, allowing you to apply dynamic smoothing to your models without actually dividing the polygons.

While working with Dynamic Subdivision active, you see the higher resolution surface while your brushes operate on the lower resolution base mesh.

IMAGE3D GIF AND IMAGE3D PNG

Experience a revolutionary new way to save your models. TThe iMage3D GIF and iMage3D PNG formats allow you to share your files as special versions of the universal *.GIF and *.PNG image formats. On websites and social media, these files appear as normal 2D images as seen with the dinosaur to the right. But when someone saves that image and opens it in their copy of ZBrushCore the band of "noise" at the bottom contains all the data necessary to reconstruct the image into a full 3D model.

IMPORT FROM SCULPTRIS

ZBrushCore now allows you to import *.sc1 files from Sculptris. This allows you to transfer your past creations from Sculptris to the world of ZBrush!

SCULPTRIS PRO

Pixologic is pleased to introduce Sculptris Pro, a dynamic tessellation sculpting workflow that enables you to ignore the constraints of polygon distribution and just - sculpt! Sculptris Pro makes it possible for you to begin with any shape or model, whether it has ten polygons or ten thousand. There is absolutely no need to worry about having enough polygons to capture details. With Sculptris Pro you can simply brush across the surface. Sculptris Pro will dynamically add and reduce polygons wherever and whenever it's needed, freeing you to focus entirely on the look you're trying to achieve.

ZBrush places a library of over 400 sculpting brushes at your fingertips. Activating Sculptris Pro will transform each of these brushes into a system that places no limitations on your creativity.

CAMVIEW

With the new CamView feature you will always know the orientation of your model relative to the world axis, providing an accurate understanding of your XYZ space and offering an interchangeable one-click navigation view. Switch from front to back or left to right views of any model by just clicking on icons within the CamView. You can even load any model to create your own unique custom CamView and then share it with other users.

REAL-TIME SILHOUETTE VIEW

Sometimes you just need to look at your model from a fresh perspective, making sure that it works on a foundational level. With the new Real-Time Silhouette view you'll be able to evaluate the overall shape of the model in a small window while still being able to see the same model with fully painted and sculpted details in the main document space. This can give you the freedom to explore new shapes or ensure that the model will read well from a distance.

FOLDERS

Speed up your productivity with the efficient new Folder System. Far more than an organizational tool, this feature also makes it possible to apply actions to all contained meshes at once such as Move, Scale, Rotate, Duplicate, Delete, Hide/Show PolyPaint and more.

UNIVERSAL CAMERA

Artists can now precisely match the focal length of imported photographs and 3D renders. It is also now possible to export or import the ZBrush camera settings for use in any 3D application, opening the path of rich 2D composited illustrations, using the powerful ZBrush BPR or NPR renderer mixed with other 3D rendering solutions such as KeyShot.

The ZBrush Universal Camera offers complete control over the Focal Length, Crop Factor and more. It supports undo and redo of camera movements. There is even storage of various camera settings, making it easier than ever to find that perfect final composition.

ZEEZOO

A good pose is the essence of a great composition. Rhythm, gesture, weight and balance are all key to any work of art.

Mannequins are essentially ZSphere armatures. The way that you interact with them allows for easy posing, so that you can more easily explore your ideas - faster. The ZSphere Mannequins can readily be edited to fit any character or creature you need. Create an entire scene in just a few clicks! In no time, you'll have established perfect visual harmony and be on your way to sculpting a masterpiece. Use the Mannequin sample projects or Zoo Animals first introduced in ZBrush 2020 and now part of ZBrushCore 2020 to find just the perfect pose for single or multi-character models.


- Product Identifiers -

MPN: ZB-P-C-21

- Product Specifications -

Highly Recommended Specifications

  • Operating Systems:
    • 64-bit editions of Windows 7 or newer
    • Mac OSX: 10.10 or above.
  • CPU:
    i5/i7/Xeon technology or AMD equivalent
  • RAM:
    8GB required for working with multi-million polygon meshes. 16GB+ recommended
  • HDD:
    100GB of hard drive free space for the scratch disk. SSD highly recommended for ZBrushCore and its scratch disk
  • Pen Tablet:
    Wacom or Wacom compatible (Carbon API) recommended.
  • Monitor:
    1920x1080 monitor resolution or higher with millions of colors.
  • Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher.

Minimum System Requirements

  • Operating Systems:
    • 64-bit editions of Windows 7 or newer
    • Mac OSX: 10.10 or above.
  • CPU:
    Core2duo with SSE2 technology or better.
  • RAM:
    4GB (6GB+ strongly recommended)
  • HDD:
    8GB of hard drive free space for the scratch disk
  • Pen Tablet:
    Mouse or Wacom compatible (Carbon API) pen tablet recommended.
  • Monitor:
    1280x1024 monitor resolution with millions of colors.
  • Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher.

Hassle Free Returns

At Motion Media, our goal is to ensure your complete satisfaction with your purchase. If, for whatever reason, you are dissatisfied with your purchase, you may return it to Motion Media within 30 days. Claims for missing items or items damaged in transit must be received within three business days of receipt of merchandise.

Refunds on returned items will be issued in the same payment form as tendered at the time of purchase. If payment was made by credit card, once we receive the product we will credit your account. Please allow 7-10 days for a credit to appear on your credit card statement. If payment was made by check, please allow 10 business days for a refund check to be issued.

Please read all conditions below. If conditions are not met, Motion Media reserves the right to refuse the return or to charge a restocking fee of up to 25%.

How to return or exchange an item:

  • In order to return an item you need to first obtain an RMA (Return Merchandise Authorization) number.
  • To request an RMA number, please visit our contact page and send us an email with the request.
  • To request an RMA number by phone, call Customer Service at 310-450-4000.
  • Place the original package into a shipping carton.
  • Include the invoice and the reason for the return. If defective, please specify the defect.
  • Please do not place stickers or shipping labels on the original manufacturer's package.
  • The RMA number must be clearly written on the outer box. If you received a label in the email, print the label and tape it to the carton.
  • Ship via insured ground service with a tracking number. Return shipping charges are the responsibility of the customer. We are not responsible for lost or damaged packages.
  • Send pre-authorized returns to:

    Motion Media, LLC
    Attn: RMA#XXXXX
    709 N. Douglas St.
    El Segundo, CA 90245


  • Alternatively, you may return an item at our office at the above location, with an approved RMA.

Rules:

  • All returned or exchanged items must be in new condition, in the original box, and must include all packing material, blank warranty cards, manuals, and all accessories.
  • Motion Media is not responsible for personal data or items left in returned merchandise.
  • Defective items may be repaired or exchanged at our discretion for the same model or manufacturer's equivalent model.
  • RMA numbers are valid for 10 days.
  • Motion Media is not responsible for any consequential or incidental damage resulting from the sale or use of any merchandise bought from us. We are responsible for the monetary value of the merchandise only.

No Return/Exchange On:

  • Any Electronically Delivered Software*
  • 3D Printers & Accessories
  • Custom systems built or modified by Motion Media to customer's specifications
  • Educational dvd's and books once unwrapped
  • Motion Media Gift Cards are redeemable for merchandise only and may not be redeemed for cash.

*We offer 30 day returns on Autodesk licenses, excluding monthly terms.

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