Chaos Group V-Ray 5 for Maya - Workstation License

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LIMITED TIME OFFER! Buy a new V-Ray license and get 20 free Chaos Cloud credits!
Now, from a single render, you can create dozens of lighting scenarios. Change the color and intensity of lights in real-time without having to render again.
The new and improved V-Ray frame buffer adds a compositor to help you fine-tune and finish renders.
Improve viewport and render speed with the new VRay Proxy node - ? simplified single geometry node structure with easy-to-use, rule-based material and visibility assignments.
Reproduce the subtleties of twilight when the sun is below the horizon with the new Sun and Sky model.
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V-Ray for Maya
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Media: Electronic Delivery
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Your Price: $1,180.00

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Chaos Group V-Ray for Maya Image

Powerful CPU And GPU Rendering For 3D Artists

Production-proven CPU & GPU rendering for animation and visual effects for film, television and virtual reality. V-Ray for Maya brings faster rendering, more responsive look development and added realism to high-end VFX and animation projects.

Key Benefits

  • Quality
    Production-proven ray traced rendering with a full suite of tools to create professional photoreal imagery and animations.
  • Power
    Built to handle the absolute toughest projects and largest scenes.
  • Speed
    Multicore CPU and GPU-accelerated rendering engines for optimized speed and scalability.
  • Creative Control
    Real-time look development with interactive lighting, shading and rendering.
  • Smart Integration
    Integrated seamlessly into Maya and designed to fit any production pipeline.
  • An Industry Standard
    Top artists and studios rely on V-Ray for Maya to create award-winning animation & visual effects.

Version Number

5.00.20, released 2020 August 06

Latest Features

  • Light Mix
    Now, from a single render, you can create dozens of lighting scenarios. Change the color and intensity of lights in real-time without having to render again. When you have the look you want, you can save your light mix recipe, send the layers to comp, and update the lights in the scene.

  • New Compositor
    The new and improved V-Ray frame buffer adds a compositor to help you fine-tune and finish renders. Combine render layers, set blending modes, and adjust colors without going to a separate app.

  • New V-Ray Proxy Workflow
    Improve viewport and render speed with the new VRay Proxy node - ? simplified single geometry node structure with easy-to-use, rule-based material and visibility assignments.

  • ACESCG Color Space
    Select industry-standard ACEScg for rendering with automatic color space adjustment for textures, dispersion, sun & sky, and light temperature colors.

  • Texture Randomization
    Add variety to your scene with the new VRayUVWRandomizer map and enhanced VRayMultiSubTex controls.

  • Stochastic Texture Tiling
    Automatically remove texture tiling artifacts with the new Stochastic tiling option on the VRayUVWRandomizer.

  • New Sun And Sky Model
    Reproduce the subtleties of twilight when the sun is below the horizon with the new Sun and Sky model.

  • New Carpaint Meterial
    A new, even more realistic car paint material with enhanced flakes implementation.

  • Coat Layer
    Add reflective coatings directly in the updated V-Ray Material, saving you both material creation and rendering time vs. using Blend material.

  • Light Path Expressions
    For more control in compositing, construct your own render passes with Light Path Expressions. Create custom expressions or use the timesaving presets to specify the light contributions you want to output.

  • Enhanced GPU Rendering
    Power up your renders with all-new GPU features, including 2D displacement, support for OSL textures, memory tracking and initial out-of-core implementation to handle your largest scenes.

  • Material Presets
    Save time creating common materials with presets for aluminum, chrome, glass and more. Presets for most used hair colors have also been added.

  • Sheen Layer
    Create soft microfiber fabrics like velvet, satin and silk with the new Sheen options in the updated V-Ray Material.

  • Extended V-Ray
    Dirt Weathered streaks and dirt in crevices are easy with the enhanced V-Ray Dirt, which now employs both ambient and inner occlusion.

  • Blue-Noise Sampling
    Achieve better noise distribution with fewer samples.

Key Features


  • Powerful CPU Rendering
    Highly-optimized, adaptive ray tracing for the best combination of fast rendering and superior image quality.

  • Incredibly Fast GPU Rendering
    Get an added speed boost with GPU-accelerated look development and final frame rendering.

  • Hybrid Rendering
    V-Ray GPU CUDA now renders on CPUs as well as GPUs, to take full advantage of all available hardware.

  • Resumable Rendering
    Stop your render at any point and continue where you left off.

  • GPU Bucket Rendering
    Adds support for Cryptomatte render elements.

  • Playblasts With Viewport IPR
    Create high-quality previz and animation tests via Playblasts with Viewport IPR.

  • Faster IPR
    Redesigned IPR for faster feedback and continuous updates.

  • Denoiser
    Automatically remove noise and cut render times by up to 50%.

  • AI Denoiser In Viewport IPR
    The NVIDIA AI denoiser is now available for interactive rendering with V-Ray IPR in the viewport.

  • Debug Shading/Isolate Selected
    Quickly isolate selected textures and materials to help debug large shading networks in IPR.

  • New - Memory Tracking
    Easier to optimize your scene with new memory usage report for textures and objects.

  • Chaos Cloud
    Render scenes directly to the cloud with a push of a button.


  • Adaptive Lights
    Fast new lighting algorithm that speeds up rendering in scenes with many lights.

  • Accurate Lighting
    Render natural, artificial and image-based lighting with a wide range of light types, shapes and controls.

  • Global Illumination
    Choose from ray traced and hybrid global illumination methods for the perfect balance of quality and speed.

  • Adaptive Dome Light
    Faster, cleaner and more accurate image-based environment lighting based on V-Ray Scene Intelligence.


  • Physical Materials
    Create any type of physically-based material with multiple layers.

  • Unique Shaders
    Choose from a collection of specialty and purpose-built shaders for SSS, skin, hair and more.

  • Alsurface Material
    General-purpose shader with layered SSS and glossy fresnel reflections - popular for skin.

  • MDL Materials
    Now supporting NVIDIA's universal Material Definition Language format.

  • VRScans Library Support
    Compatible with 1000+ ultra-realistic scanned materials.

  • Physical Hair Material
    Render more realistic-looking hair with accurate highlights and new glint and glitter controls.

  • Metalness
    The V-Ray Material adds support for PBR shaders with new Metalness reflection controls.


  • Rounded Corners
    Generate perfectly smooth edges at render-time with no extra modeling.

  • Triplanar Mapping
    Quickly apply seamless textures without UVs.

  • Efficient Textures
    Work with multi-resolution tiled textures from top applications MARI, Mudbox and Zbrush.

  • V-Ray Layered Texture
    This powerful tool layers textures with blend modes and individual masking controls.

  • Toon Shader
    Easily create non-photorealistic, cartoon and cel-shading effects.


  • Layered Alembic Support
    Now supporting Alembic 1.7 and layers for efficient handling and updating of Alembic data.

  • Proxy Objects
    Fit massive scenes into memory and cut render times using load-on-demand proxy objects.

  • Hair & Fur
    Render realistic hair with support for Maya hair and fur, XGen, Ornatrix, Shave and a Haircut, and Yeti.

Volumetric effects

  • Volumes
    Render optimized volumetric effects and import OpenVDB files from Realflow and Houdini.

  • GPU Volume Rendering
    V-Ray GPU now supports blazing fast rendering of volumetric effects like smoke, fire and fog.

Render elements

  • Render Elements
    Output a complete set of beauty, utility, and matte passes for total control in compositing.

  • Full Light Select Render Element
    Render individual lights or groups of lights as separate render elements for accurate light mixing in post.

  • Cryptomatte
    Automatically generate ID mattes with support for transparency, depth of field and motion blur.

Hassle Free Returns

At Motion Media, our goal is to ensure your complete satisfaction with your purchase. If, for whatever reason, you are dissatisfied with your purchase, you may return it to Motion Media within 30 days. Claims for missing items or items damaged in transit must be received within three business days of receipt of merchandise.

Refunds on returned items will be issued in the same payment form as tendered at the time of purchase. If payment was made by credit card, once we receive the product we will credit your account. Please allow 7-10 days for a credit to appear on your credit card statement. If payment was made by check, please allow 10 business days for a refund check to be issued.

Please read all conditions below. If conditions are not met, Motion Media reserves the right to refuse the return or to charge a restocking fee of up to 25%.

How to return or exchange an item:

  • In order to return an item you need to first obtain an RMA (Return Merchandise Authorization) number.
  • To request an RMA number, please visit our contact page and send us an email with the request.
  • To request an RMA number by phone, call Customer Service at 310-450-4000.
  • Place the original package into a shipping carton.
  • Include the invoice and the reason for the return. If defective, please specify the defect.
  • Please do not place stickers or shipping labels on the original manufacturer's package.
  • The RMA number must be clearly written on the outer box. If you received a label in the email, print the label and tape it to the carton.
  • Ship via insured ground service with a tracking number. Return shipping charges are the responsibility of the customer. We are not responsible for lost or damaged packages.
  • Send pre-authorized returns to:

    Motion Media, LLC
    Attn: RMA#XXXXX
    709 N. Douglas St.
    El Segundo, CA 90245

  • Alternatively, you may return an item at our office at the above location, with an approved RMA.


  • All returned or exchanged items must be in new condition, in the original box, and must include all packing material, blank warranty cards, manuals, and all accessories.
  • Motion Media is not responsible for personal data or items left in returned merchandise.
  • Defective items may be repaired or exchanged at our discretion for the same model or manufacturer's equivalent model.
  • RMA numbers are valid for 10 days.
  • Motion Media is not responsible for any consequential or incidental damage resulting from the sale or use of any merchandise bought from us. We are responsible for the monetary value of the merchandise only.

No Return/Exchange On:

  • Any Electronically Delivered Software*
  • 3D Printers & Accessories
  • Custom systems built or modified by Motion Media to customer's specifications
  • Educational dvd's and books once unwrapped
  • Motion Media Gift Cards are redeemable for merchandise only and may not be redeemed for cash.

*We offer 30 day returns on Autodesk licenses, excluding monthly terms.