Thinkbox XMESH MX Support and Maintenance

Thinkbox XMESH MX Support and Maintenance - Image 1
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Media: Electronic Delivery
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Term: 1 Year (Annual)
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Autodesk 3ds Max
Electronic Delivery
Your Price: $99.00

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Production-Proven Geometry Caching

Work Faster, Smarter, Easier.

XMesh™ is the new best friend to any artist burdened with slow or unworkable 3D assets, or faced with the need to transfer data between creative applications and maintain file functionality. From animators to architects, anyone working with large files in Autodesk® 3ds Max®, Autodesk® Maya® or The Foundry® NUKE® will benefit from adding XMesh™ to their pipeline.

How Does It Work?

The XMesh plug-in saves animated scene geometry in a compressed format - yielding smaller files for faster loading, manipulation and sharing across facilities and application. Artists can quickly open, share or receive CG assets from other internal departments or external facilities.

Interactive Performance

Among the various saving options, XMesh has the ability to cache out frames as a single mesh, rather than thousands of separate scene objects, facilitating much faster interaction with 3ds Max and Maya.

XMesh™ is multi-threaded so it saves and loads scenes faster than alternative solutions and produces data that performs exceptionally well in the viewport.

Data Compression

Lossless data compression coupled with bypassing the creative host application's whole processing stack ensures that even though the XMesh file is small, it retains all the data of the original file.

Data channels are stored separately and can be loaded individually as needed, further improving performance in face and vertex-only modes.

Data Exchange

As a file format, XMesh also makes moving geometry data between applications speedy and simple.

Data is always preserved and identical, so artists can move mesh assets back and forth between applications quickly, efficiently and exactly - every time.

Faster Rendering

XMesh files load faster than original scenes and are already pre-processed, eliminating the need to re-calculate complex animation rigs, particles or rigid body simulations for every frame during rendering.

Through XMesh™, a heavy 3ds Max or Maya file that takes several minutes to load could become a lightweight scene that takes only a few seconds to load thanks to the externalization of the geometry assets. This can make a tremendous difference, especially when compounded across many workstations or render nodes.

Smaller Data Footprint

Production requires less storage space because XMesh files are significantly smaller than alternative geometry baking solutions, benefiting both local and remote rendering.

Unchanging channel data can be shared between frames, eliminating over-time data duplication.

Reusable Geometry Assets

Cached XMesh files are easier to store and access for future projects. Since XMesh assets can be tweaked, retimed, edited, scaled and warped, artists can create a malleable library of work.

For example, water splashes from a commercial job might be re-purposed as footsteps in a river for a feature film. A character animation could be duplicated hundreds of times and offset in time and space to quickly produce crowds and so on.

Augment Other Thinkbox Products

  • Use Deadline® to cache your complex simulations or character rigs to XMesh faster using multiple render farm machines.
  • Further accelerate Frost using XMesh to bake pre-calculated animations and speed up playback and rendering.
  • Manipulate XMesh caches using Genome MX to modify or isolate geometry based on data channels.

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System Requirements

XMesh works with Autodesk 3ds Max 2010-2016.

Hassle Free Returns

At Motion Media, our goal is to ensure your complete satisfaction with your purchase. If, for whatever reason, you are dissatisfied with your purchase, you may return it to Motion Media within 30 days. Claims for missing items or items damaged in transit must be received within three business days of receipt of merchandise.

Refunds on returned items will be issued in the same payment form as tendered at the time of purchase. If payment was made by credit card, once we receive the product we will credit your account. Please allow 7-10 days for a credit to appear on your credit card statement. If payment was made by check, please allow 10 business days for a refund check to be issued.

Please read all conditions below. If conditions are not met, Motion Media reserves the right to refuse the return or to charge a restocking fee of up to 25%.

How to return or exchange an item:

  • In order to return an item you need to first obtain an RMA (Return Merchandise Authorization) number.
  • To request an RMA number, please visit our contact page and send us an email with the request.
  • To request an RMA number by phone, call Customer Service at 310-450-4000.
  • Place the original package into a shipping carton.
  • Include the invoice and the reason for the return. If defective, please specify the defect.
  • Please do not place stickers or shipping labels on the original manufacturer's package.
  • The RMA number must be clearly written on the outer box. If you received a label in the email, print the label and tape it to the carton.
  • Ship via insured ground service with a tracking number. Return shipping charges are the responsibility of the customer. We are not responsible for lost or damaged packages.
  • Send pre-authorized returns to:

    Motion Media, LLC
    Attn: RMA#XXXXX
    709 N. Douglas St.
    El Segundo, CA 90245

  • Alternatively, you may return an item at our office at the above location, with an approved RMA.


  • All returned or exchanged items must be in new condition, in the original box, and must include all packing material, blank warranty cards, manuals, and all accessories.
  • Motion Media is not responsible for personal data or items left in returned merchandise.
  • Defective items may be repaired or exchanged at our discretion for the same model or manufacturer's equivalent model.
  • RMA numbers are valid for 10 days.
  • Motion Media is not responsible for any consequential or incidental damage resulting from the sale or use of any merchandise bought from us. We are responsible for the monetary value of the merchandise only.

No Return/Exchange On:

  • Any Electronically Delivered Software*
  • 3D Printers & Accessories
  • Custom systems built or modified by Motion Media to customer's specifications
  • Educational dvd's and books once unwrapped
  • Motion Media Gift Cards are redeemable for merchandise only and may not be redeemed for cash.

*We offer 30 day returns on Autodesk licenses, excluding monthly terms.