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Sitni Sati FumeFX[max] 5.0 Workstation rental - 90 days

SKU:
SSFUMEFX-R90D
Sitni Sati FumeFX[max] 5.0 Workstation rental - 90 days - Image 1
Condition:
New
Brand Name:
Product highlights
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Rent FumeFX[max] 5.x for three months (90 days)
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New toolbar
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Up to 20% faster simulation
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GPU display inside the 3ds Max viewport
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User interface improvements
Product Family
FumeFX[max]
License Type
Plugin
License Type
Rental
Product Type
Media: Electronic Delivery
Product Type
Term: Monthly
Plugin Host Application
Autodesk 3ds Max
Other
OS: Windows
Availability:
Electronic Delivery
Your Price: $195.00

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FumeFX is a powerful fluid dynamics plugin for Autodesk 3ds Max, designed for simulation and rendering of realistic fire, smoke, explosions and other gaseous phenomena. Unrivaled in its ability to capture the subtlety and complexity of fluid gas behavior it is favored among visual effects artists, game developers, visualization professionals and everyone else who demand the utmost in realism.

Feature film and games reel

Over the past 12 years of development and innovations FumeFX has become an integral part of major studio production pipelines. It has been used to create visual effects for many blockbuster films such as Dr. Strange, Thor, Roland Emmerich's 2012, Hugo, Ghost Rider: Spirit of Vengeance, Priest, Skyline, Suckerpunch, Spiderman 3, X-Men Origins: Wolverine, Superman Returns, Iron Man and more. Computer game cinematics like Blizzard's StarCraft II, Assassin's Creed Revelations, The Warhammer Series and many others have relied on FumeFX software to achieve stunning visuals.

Workflow

The innovative FumeFX user interface combines all the major fluid simulation components making the simulation setup easy and efficient. It allows user to change parameters during the simulation with instant feedback or even to directly edit FumeFX sources without the need to switch back and forth between dialogs.

  • Interface
    The FumeFX interface integrates simulation, rendering, presets and source parameters in one place. It provides quick and easy navigation through simulation caches and offers intuitive control of simulation parameters.
  • GPU Viewport
    The GPU accelerated viewport produces render-comparable images to give instant feedback on appearance and behavior of the simulation. Among many advantages, it supports viewport .png export during the simulation.
  • Network
    In order to boost productivity, FumeFX can utilize BackBurner, Deadline, or remote desktop applications to run simulation tasks on another computer with FumeFX or FumeFX SL installed.

Simulation

The FumeFX simulation core has been constantly improved and refined to deliver high level of realism with minimal simulation times. With over 10 years of successful usage in film production, video games, the advertisement industry and other areas that require realistic fire and smoke have helped in shaping the fluid simulation package that users can rely on. Whether making a candle dancing on the wind or destroying a whole city block in 2012 movie style, FumeFX can help you deliver the shot on time and within budget.

  • The Solver
    The QCG solver in FumeFX is optimized for speed and robustness. It has complete control over the realism vs speed balance.
  • Combustion with Oxygen
    The Fire model within FumeFX adds Oxygen to the equation. This new component brings forth various new ways to creatively control the burn process.
  • Vorticity
    With the addition of various vorticity models, you can now choose from visually different curl types, giving your FumeFX simulations a more unique look and feel.
  • N-Sim
    It is a great time saving solution. This allows the user to simulate multiple overlapping grids simultaneously while all fields propagate between the overlapping grid boundaries automatically.
  • Wavelet Turbulence
    It's never been easier to add more detail to an existing FumeFX simulation. It is a fast, memory efficient and predictable way to increase grid resolution.
  • Particles
    FumeFX is tightly integrated with Particle Flow, cebas Thinking Particles and Thinkbox software Krakatoa. Different FumeFX-based operators provide ultimate particle control and it's the only tool with full Thinking Particles integration.

Flexibility

When it comes to flexibility FumeFX has no rivals. Its tools offer user control over almost every simulation parameter where changes are based on the grid data. It is even possible use of deformers to fine tune the shape of the volumetric effect - making a tornado has never been easier.

  • Render Warps
    Whether you want to create a special effect or need to tweak a final animation, with Render Warps there are many more possibilities. With just a few mouse clicks users can warp their cached simulation and watch the resulting deformation directly inside the Viewport, FumeFX Preview Window, or in rendered images.
  • Effectors
    Gain creative control over almost every simulation parameter and field. With Effectors it is simple to control vorticity by velocity or to generate smoke based on any other channel value. Effectors take channel data to the next step.
  • Post Processing
    The Post Processing lets you retime caches, bake Render Warps, convert between various formats, or improve cache fetch and save disk space by excluding channels that are no longer needed in your workflow.

Rendering

FumeFX for 3ds Max has its own shading support for 3ds Max Scanline, mental ray and VRay. Other renderers like Arnold, Redshift, Octane and Corona can render FumeFX caches by using the OpenVDB file format.

  • Render
    FumeFX has its own built in illumination map and multiple scattering models for faster rendering. It also supports the rendering of the motion blur.
  • Shading
    The FumeFX shader incorporates the Black-body fire shader with artistic-friendly controls, render sharpening for crisp details and smoke color based on the simulated color.
  • OpenVDB
    Each 3rd party renderer that supports OpenVDB format allows user to render FumeFX .vdb caches.

FumeFX 5.0 Features

The latest incarnation of FumeFX offers the artist with unique set of tools that will free the creative mind and minimize tedious tasks even further than before. As a result of the FumeFX core rewrite, a wide range of irregular objects can be used for simulation without the fear of solver instabilities. The newly implemented conservative advection, GPU accelerated 3ds Max viewport, faster simulations, .fxd multithreaded lossy compression are just some of the new features found inside FumeFX 5.0.

  • Workflow
    • FumeFX GPU* accelerated display has been integrated within the 3ds Max viewport. The new display includes volumetric shadows, proper geometry occlusion and instant shader feedback.
    • The Data preview has been changed and allows user to choose voxel display size.
    • New FumeFX toolbar that provides access to FumeFX and source creation as well as simulation control.

    (*) supports 3ds Max 2016 and newer

  • Simulation
    • With the new advection type in the arsenal, FumeFX can easily create fluid flows that minimize numerical losses even after 900 frames of animation.
    • Simulation core redesign allows usage of complex geometry instead of using proxies without breaking the solver or causing instabilities.
    • Smooth retiming regardless of simulation sub-steps and retiming scale factor.
    • Depending on the scene setup, the latest version of FumeFX delivers up to 20% faster simulation.
    • Ability to retime simulation during the Wavelet Turbulence pass.
    • Vorticity II optimizations include faster calculations and lower memory requirements.
    • Improved simulation scaling. Grids of different spacing will result in similar simulations. FumeFX 5 also improves scaling with CPU cores used in simulation.
  • I/O Subsystem
    • The new lossy .fxd compression allows per-channel compression quality and mixing of lossless and lossy channels inside the same cache file.
    • State of the art multithreaded .fxd I/O for ultra fast caches saving and loading.
    • Load caches at user-defined reduced resolution allows artist easier viewport manipulation and rendering setup.
    • Minimize grid during the cache saving produces smaller files that save faster and render faster.
    • FumeFX 5 writes OpenVDB caches in a form that makes them easily readable inside the Arnold Volume Grid, Redshift grid and even Houdini. The FumeFX vdb cache will be correctly positioned which makes any OpenVDB workflow straightforward.
    • Various OpenVDB caches optimizations and fixes.
  • Rendering
    • Gridless Advection allows usage of exported velocities or 3D texture to create additional detail.
    • Direct rendering support with Corona renderer.
  • Licensing
    • A more affordable Workstation license.

- Product Identifiers -

MPN: FumeFX[max] 5.0 Workstation rental - 90 days

Hassle Free Returns

At Motion Media, our goal is to ensure your complete satisfaction with your purchase. If, for whatever reason, you are dissatisfied with your purchase, you may return it to Motion Media within 30 days. Claims for missing items or items damaged in transit must be received within three business days of receipt of merchandise.

Refunds on returned items will be issued in the same payment form as tendered at the time of purchase. If payment was made by credit card, once we receive the product we will credit your account. Please allow 7-10 days for a credit to appear on your credit card statement. If payment was made by check, please allow 10 business days for a refund check to be issued.

Please read all conditions below. If conditions are not met, Motion Media reserves the right to refuse the return or to charge a restocking fee of up to 25%.

How to return or exchange an item:

  • In order to return an item you need to first obtain an RMA (Return Merchandise Authorization) number.
  • To request an RMA number, please visit our contact page and send us an email with the request.
  • To request an RMA number by phone, call Customer Service at 310-450-4000.
  • Place the original package into a shipping carton.
  • Include the invoice and the reason for the return. If defective, please specify the defect.
  • Please do not place stickers or shipping labels on the original manufacturer's package.
  • The RMA number must be clearly written on the outer box. If you received a label in the email, print the label and tape it to the carton.
  • Ship via insured ground service with a tracking number. Return shipping charges are the responsibility of the customer. We are not responsible for lost or damaged packages.
  • Send pre-authorized returns to:

    Motion Media, LLC
    Attn: RMA#XXXXX
    709 N. Douglas St.
    El Segundo, CA 90245


  • Alternatively, you may return an item at our office at the above location, with an approved RMA.

Rules:

  • All returned or exchanged items must be in new condition, in the original box, and must include all packing material, blank warranty cards, manuals, and all accessories.
  • Motion Media is not responsible for personal data or items left in returned merchandise.
  • Defective items may be repaired or exchanged at our discretion for the same model or manufacturer's equivalent model.
  • RMA numbers are valid for 10 days.
  • Motion Media is not responsible for any consequential or incidental damage resulting from the sale or use of any merchandise bought from us. We are responsible for the monetary value of the merchandise only.

No Return/Exchange On:

  • Any Electronically Delivered Software*
  • 3D Printers & Accessories
  • Custom systems built or modified by Motion Media to customer's specifications
  • Educational dvd's and books once unwrapped
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*We offer 30 day returns on Autodesk licenses, excluding monthly terms.

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