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Join Motion Media for an evening with Maya & Arnold!

During the event, Marcel de Jong will present an interactive workflow with Maya 2018 and Arnold 5. Subjects range from nParticles, MASH proceduralism, Arnold Stand-Ins and Curve rendering to IES lights and atmospherics. The feedback from Arnold while keeping up with the edits made in Maya is fantastic!

Experience a demonstration of Arnold’s memory efficiency, and how it can benefit every user and every production by rendering truly amazing volumes of geometry.

We will also discuss Cloud Rights. Which products get cloud rights? How do they 'work' or apply to your workflow? Who gets access to them? Does this mean you get more render power?

The event will consist of live demo with time for Q&A.

Presented By

marcel120.jpg Marcel De Jong
Technical Team Lead - Americas M&E
Marcel specializes in 3D production for Film/TV and Design. He worked as a digital FX consultant for studios such as Dream Quest Images and Warner Digital. His background is in Industrial/Concept Design and his work has been published in ‘Popular Mechanics’, ‘ID magazine’, ‘CGW’, and ‘Innovation’.

Today Marcel provides various technical services for many Autodesk Film and TV customers ranging from smaller to larger accounts such as ILM, Pixar, and DreamWorks. Marcel is also a co-founder of Gnomon Inc.

The Details

Date: September 21, 2017

Time: 6:30-8:30pm

Location: 709 N. Douglas St. El Segundo, CA 90245


  • 6:00 - 6:30 Registration
  • 6:30 - 8:00 Maya & Arnold Presentation and Demo with Q&A
  • 8:00 - 8:30 Networking, drinks and food

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