High-End CPU And GPU Rendering For Visual Artists
V-Ray Next Scene Intelligence delivers faster, more precise ray tracing for cleaner sampling and more accurate rendering. That means you work smarter - not harder - by automating steps that used to take up valuable time. V-Ray for 3ds Max is a complete lighting and shading solution that can be flawlessly integrated in every 3D artist and designer's workflow. The flagship rendering software has set the industry standard for speed, reliability, ease of use and render quality. Even Hollywood has acknowledged how important V-Ray is: Creator Vladimir Koylazov was honored with an Academy Award in 2017.
V-Ray comes with all the lighting, shading, and rendering tools you need to create professional, photoreal imagery and animation.
Built to handle your biggest projects and your toughest scenes. Render anything and everything with V-Ray.
Spend less time waiting and more time being creative. Deliver your best work and never miss a deadline.
- Creative Control
V-Ray puts you in the driver seat. You're in control. With V-Ray's versatile features, you can choose the best approach for your scene.
- Smart Integration
Work the way you want - without interruption. V-Ray's seamless 3ds Max integration keeps your workflow fluid and smooth.
- An Industry Standard
Independent artists and top studios choose V-Ray every day to create world-class designs and visual effects.
5.00.00, released 2020 June 16
V-Ray 5 for 3ds Max' modern and efficient material library workflow, faster look-development with material presets and flexible post-processing features save you time, let you go beyond just rendering and help you focus on creative exploration - all in one single creation tool.
- Light Mixing
Explore lighting possibilities interactively in real-time in V-Ray 5 for 3ds Max. Use LightMix in the new V-Ray Frame Buffer to freely experiment with lighting changes after you render, save out permutations, and push back improvements you'd like to have in your scene.
- Layered Compositing
The new Layer compositor lets you fine-tune and finish your images directly in the new V-Ray Frame Buffer - without the need for a separate post-processing app.
V-Ray 5 for 3ds Max Key Features
- CPU, GPU & Hybrid Rendering
Powerful CPU and GPU rendering built for the demands of high-end production. V-Ray GPU CUDA renders on CPUs as well as GPUs to take full advantage of all hardware.
- GPU Bucket Rendering
Faster multi-GPU performance on workstations and distributed rendering, plus added support for Cryptomatte render elements.
- Powerful Scene Intelligence
Automatically analyzes your scene to optimize rendering so you'll get the best quality quicker than ever before.
- New Viewport IPR & Improved Interactivity
Keep working while you render with the new viewport IPR. Interactivity in V-Ray IPR on the CPU is now faster and supports atmospheric effects.
- V-Ray Denoiser
Automatically remove noise and reduce render times by up to 50 percent.
- NVIDIA AI Denoiser
Instantly remove noise while rendering. Based on AI-accelerated denoising technology by NVIDIA.
- Resumable Rendering
You can stop your render at any point and pick up where you left off.
- Chaos Cloud Support
Improved V-Ray Scene export adds support for more features when rendering on Chaos Cloud.
- Debug Shading
Easily isolate textures, materials and geometry to help debug large shading networks in V-Ray IPR and V-Ray GPU IPR.
- Memory Tracking
Optimize your scene with the new memory usage report for textures and objects.
Lighting & illumination
- Adaptive Dome Light
Faster, cleaner and more accurate image-based environment lighting. Up to 7x faster than before!
- Adaptive Lights
This new algorithm dramatically speeds up rendering in scenes containing many lights.
- GPU Dispersion
Now available in V-Ray GPU, render highly accurate light refractions that split into their component colors.
- Lighting Analysis Tools
Accurately measure the light levels in your scene using the new lighting analysis tools.
- ccurate Lights
Simulate any type of natural, artificial, or image-based lighting with a wide range of light types.
- Global Illumination
Choose from several global illumination options – exact, approximate or a hybrid of both.
Cameras & optical effects
- New Dust And Scratches Lens Effects
Simulate real-world camera lens effects with procedurally generated Dust and Scratches.
- New Lens Effects
New glare and bloom lens effects have been fully redesigned to be faster and more accurate than ever.
- Rolling Shutter
Emulate the warped motion blur effects common in digital video and cell phone cameras.
- Point &Amp; Shoot Camera
Perfect renders are as easy as taking a snapshot with new Automatic Exposure and White Balance settings.
- Interactive Lens Effects
Instantly add GPU-accelerated glare and bloom for added photorealism. And fine-tune lens effects interactively while you render.
- Photorealistic Cameras
Real-world camera controls let you work like a photographer. Render images with detailed depth of field and cinematic motion blur.
- Virtual Reality
Experience your project in virtual reality. Create content for popular VR headsets with 6x1 cubic and spherical stereo camera types.
- Physical Hair Material
Render more realistic-looking hair with accurate highlights and melanin color controls.
- Glint &Amp; Glitter Hair Controls
The V-Ray Physical Hair material adds new Glint and Glitter controls for even better highlights.
The V-Ray Material adds support for PBR shaders with new Metalness reflection controls.
- V-Ray Switch Material
Apply several materials to the same object and select the one you want at render time.
- V-Ray Plugin Material &Amp; Texture
Load any texture or material that's available in V-Ray Standalone and render it in V-Ray Next.
- Physically Based Materials
From multilayered car paint to accurate subsurface scattering, you can create any material imaginable.
- Alsurface Material
The general-purpose shader by Anders Langlands includes built-in SSS controls - popular for skin!
- Glossy Fresnel
New, physically-accurate reflection model.
- VRscans Material Library Support
1000+ scanned materials. Import and render directly in V-Ray.
- Memory-Efficient Textures
Work with production-ready, multi-resolution tiled textures from your favorite applications, like MARI, Mudbox and ZBrush.
- Triplanar Mapping
Quickly apply seamless textures without UVs.
- Rounded Corners
Generate perfectly smooth edges at render-time - with no extra modeling.
- V-Ray Toon Shader
Quickly add cartoon and cel-shading effects to your 3D projects.
- Layered Alembic Workflow
Efficient handling and support for Alembic 1.7, with layers.
- Proxy Geometry
Render massive scenes with proxy objects. V-Ray proxies efficiently replace complex scene geometry and load only at render time.
- Clipper With Render-Time Booleans
Create complex cutaways and sections using any mesh object.
- Hair &Amp; Fur
Render realistic hair efficiently and flicker-free. V-Ray includes procedural fur, optimized hair shaders, and supports 3ds Max Hair And Fur, HairFarm and Ornatrix.
- Specialty Geometry
Create unique geometry like infinite planes, metaballs and isosurfaces, particles, and object cutaways with render-time booleans.
Atmospheric & volumetric effects
- Volume Rendering
Render fog, smoke and atmospheric effects that respond correctly to light. Bring in volume grid caches from Houdini, FumeFX and Phoenix FD.
- GPU Volume Rendering
V-Ray GPU now supports the blazing-fast rendering of volumetric effects like smoke, fire and fog.
- GPU Fast Fog
Faster, better sampling of environment fog helps you quickly add depth to any scene with V-Ray GPU.
- Aerial Perspective
Simulate natural-looking skies with realistic atmospheric depth.
- Render Elements
Choose from nearly 40 unique beauty, utility and matte passes to give you more control over your rendered images in compositing.
- Improved Lighting Render Elements
Improved lighting passes provide consistent, artifact-free results independent of light sampling, as well as better support for the Adaptive Dome Light.
- Full Light Select Render Element
Now with full support for GI, reflections and refractions for accurate light mixing in post.
Auto-create ID mattes with support for transparency, depth of field and motion blur.
UX & interoperability
- V-Ray Frame Buffer
Review, analyze and post-process your renders directly in V-Ray's advanced frame buffer.
- Multi-Language Tooltips
Tooltips are now in multiple languages: Japanese, Korean, Russian, Italian, Portuguese, and Spanish.
- Cloud Render Check
Checks your scene to see if it's ready to render on the cloud with Linux and V-Ray Standalone.
- Enhanced Color Corrections
VFB color corrections (incl. Background and LUT) can be saved with the final render as raw .vrimg or OpenEXR files. LUT strength can also be controlled.
Hassle Free Returns
At Motion Media, our goal is to ensure your complete satisfaction with your purchase. If, for whatever reason, you are dissatisfied with your purchase, you may return it to Motion Media within 30 days. Claims for missing items or items damaged in transit must be received within three business days of receipt of merchandise.
Refunds on returned items will be issued in the same payment form as tendered at the time of purchase. If payment was made by credit card, once we receive the product we will credit your account. Please allow 7-10 days for a credit to appear on your credit card statement. If payment was made by check, please allow 10 business days for a refund check to be issued.
Please read all conditions below. If conditions are not met, Motion Media reserves the right to refuse the return or to charge a restocking fee of up to 25%.
How to return or exchange an item:
- In order to return an item you need to first obtain an RMA (Return Merchandise Authorization) number.
- To request an RMA number, please visit our contact page and send us an email with the request.
- To request an RMA number by phone, call Customer Service at 310-450-4000.
- Place the original package into a shipping carton.
- Include the invoice and the reason for the return. If defective, please specify the defect.
- Please do not place stickers or shipping labels on the original manufacturer's package.
- The RMA number must be clearly written on the outer box. If you received a label in the email, print the label and tape it to the carton.
- Ship via insured ground service with a tracking number. Return shipping charges are the responsibility of the customer. We are not responsible for lost or damaged packages.
- Send pre-authorized returns to:
Motion Media, LLC
709 N. Douglas St.
El Segundo, CA 90245
- Alternatively, you may return an item at our office at the above location, with an approved RMA.
- All returned or exchanged items must be in new condition, in the original box, and must include all packing material, blank warranty cards, manuals, and all accessories.
- Motion Media is not responsible for personal data or items left in returned merchandise.
- Defective items may be repaired or exchanged at our discretion for the same model or manufacturer's equivalent model.
- RMA numbers are valid for 10 days.
- Motion Media is not responsible for any consequential or incidental damage resulting from the sale or use of any merchandise bought from us. We are responsible for the monetary value of the merchandise only.
No Return/Exchange On:
- Any Electronically Delivered Software*
- 3D Printers & Accessories
- Custom systems built or modified by Motion Media to customer's specifications
- Educational dvd's and books once unwrapped
- Motion Media Gift Cards are redeemable for merchandise only and may not be redeemed for cash.
*We offer 30 day returns on Autodesk licenses, excluding monthly terms.