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Autodesk Stingray 2018 - Single-user - Monthly Subscription

  • Autodesk Stingray 2018 -  Single-user - Monthly Subscription - Image 1


Product Family
License Type
Product Type
Media: Electronic Delivery
Product Type
Term: Monthly
OS: Windows

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Product Description

Stingray is a 3D game engine that helps advanced and novice game makers create visually stunning games. It's also a real-time rendering engine that helps design professionals better visualize their projects and present their ideas to clients. Stingray is integrated with 3ds Max, Maya, and Maya LT software.

  • Stingray for game development
    Integrated workflows with Autodesk 3D animation tools simplify the game-making process for artists and developers.

  • Stingray for design visualization
    A direct link to 3ds Max and real-time rendering enables you to walk through designed spaces before they're built.


  • Design visualization
    • Direct link to 3ds Max
      A live link between 3ds Max 3D modeling, animation, and rendering software and Stingray lets you import, view, modify, and interact with 3D scenes in real time. Once you load a data set into the Stingray engine, any edits you make in 3ds Max update in Stingray and are visible in side-by-side windows. Add 3D content into 3ds Max, such as cars, people, and furniture, and it will appear in Stingray quickly and accurately.

    • Easy workflow from BIM to interactive
      Import BIM-based design data from Revit building design software into 3ds Max to create a photometrically accurate visualization. Then, open that 3D visualization in Stingray to program an interactive experience inside your design for all stakeholders to see and explore in real time. This workflow requires the latest versions of Revit and 3ds Max.

    • 3D rendering in real time
      Stingray offers a powerful real-time rendering system that can deliver great-looking environments on a massive scale. In addition to the core rendering technology, Stingray includes physically based materials, post-processed visual effects, advanced particle effects, and lightmap baking features, all which can help you achieve the perfect look and feel for your design data sets.

  • Games
    • Art-to-engine workflows
      Interoperability between 3ds Max, Maya, Maya LT, and Stingray makes it easier for artists and developers to import, view, modify, and interact with 3D content.

    • Stunning rendering and visuals
      Stingray offers a powerful rendering system that can deliver superb visuals. It also includes a variety of features that can help game makers achieve the desired look and feel of their game.

    • User-friendly scripting tools
      A range of development tools makes it easier for game makers of all skill levels to create game logic.
      • Visual node-based scripting provides a simple authoring environment for nonprogrammers.
      • Lua scripting offers an easy way to make everyday developmental changes to games, and a simple way to add Flow nodes for nonprogrammer team members.
      • C++ source code access, available for additional purchase, offers the highest level of customization and flexibility.

    • Data-driven core architecture
      Stingray is built around a completely data-driven rendering pipeline. This greatly improves the way developers access the core technology behind Stingray, enabling significant changes to the engine without rewriting and recompiling. Stingray's flexible and lightweight design means it can scale up to large game projects.

    • Integrated game development tools
      Stingray includes a suite of tools used by both indie and AAA developers to create visually arresting games. You get these tools: Beast, HumanIK, Navigation, UI technology based on Scaleform, Audiokinetic Wwise, and NVIDIA PhysX.

    • Simplified testing and deployment
      A live, real-time link between Stingray and multiple target platforms makes it easier to assess gameplay and visuals across all platforms, and then quickly implement changes through Stingray. Use a hot-reloading system to make changes to the game in Stingray, and then see results update in near-real-time on the target platforms. When your game is ready, deploy it to platforms with a single click.


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