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  Home > Software > Chaos Group (V-Ray) > V-Ray for Autodesk Maya > Upgrades >

  V-Ray v1.5 to v2.0 Standalone Upgrade for Maya 10-License Pack
V-Ray v1.5 to v2.0 Standalone Upgrade for Maya 10-License Pack


 

V-Ray v1.5 to v2.0 Standalone Upgrade for Maya 10-License Pack

This is a Standalone 10-license pack for V-Ray for Maya, used to open and render-only .vrscene files. Buy more and save! For volume licensing, call (310) 450-4000 or email us.

Your Price: $260.00

Special Info: USB Dongle required for 1st license.

Availability: Download available within 24 hours

Product Code:
VRAY15_20_MAYA_STANDALONE-10


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Features
Specs and System Requirements
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Product Overview

V-Ray for Maya is one of the latest developments by Chaos Group. Developed to meet the needs of the most demanding VFX & Film studios around the world, the rendering engine delivers uncompromised stability, interactivity, ease of use and unprecedented speed.

Now, V-Ray for Maya enables the rendering of even larger scenes with greater complexity and artists can rely on a faster rendering process.

The comprehensive list of features provided by V-Ray for Maya includes CarPaint Material, V-Ray Light Select Render Element, PText texture, true 3D Motion Blur, Sun & Sky procedural lighting system, Physical camera for matching live footage, and many others.

V-Ray for Maya became a renderer of choice of numerous renowned studios such as Method Studio, Zoic Studio, Lux VFX, The LAB NYC and many others. For less than two years since its official release V-Ray has been used as a major rendering tool in the latest award winning films and productions.

V-Ray 2.0 for Maya Key Features

General Overview

Here are some of the key features of the new V-Ray 2.0 for Maya. To enjoy the full list of improvements and videos, please click here.

VRayCarPaintMtl - create stunning car paint shaders complete with base, flake and coat layers.

Ptex textures - with V-Ray 2.0 you can stop worrying about UV coordinates and use PTex textures.

VRayLightSelect Render Element - extract the contribution of each light to the scene and compose all the lights back together and change their intensity in real time in any compositing software.


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