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After the first year of Support and Maintenance (which is included in the original product purchase, and covers technical support and free updates within that period), the Support And Maintenance agreement is optional and can be renewed annually. The new 12 months period will begin on the day after the previous period expires. You must renew before the previous period expires in order to keep your product active.
If the Support And Maintenance agreement was not renewed at the end of the previous period, but you want to bring a product back on active support to get the latest version, you will need to purchase a product Upgrade.
Krakatoa for Autodesk Maya (also known as Krakatoa MY or KMY for short) is a volumetric particle rendering plugin inplemented using the C++ Interface to Thinkbox Software's Krakatoa renderer for Linux, Mac OSX and Microsoft Windows operating systems.
Krakatoa MY is fully integrated in the Maya User Interface. It implements various dedicated scene objects like a PRT Loader for loading particles from external file sequences, PRT Volume and PRT Surface for converting geometry volumes and surfaces to point clouds. v2.3.0 introduced support for the Magma node-based channel editing system, allowing complex operations on large numbers of particles, data acquisition from other particles and scene meshes and so on.
Krakatoa MY requires its own separate workstation license when used interactively inside the Autodesk Maya User Interface. This includes rendering and running Maya Batch from inside of Maya.
When rendering on the network, all Krakatoa implementations use the same "krakatoa-render" license. This means you can network render with Krakatoa MX, Krakatoa MY or Krakatoa SR as needed without the need to purchase separate render licenses for each.
Note that Krakatoa MY running in network rendering mode will also check for the existence of a workstation license, but will not check it out. In other words, at least one Krakatoa MY workstation license must be purchased for network render licenses to operate correctly.
Krakatoa MX supports 3ds Max 2010, 2011, 2012, 2013, 2014, 2015 and 2016.
For the most up-to-date information regarding system requirements and product specifications, please refer to the Thinkbox Krakotoa MX release notes and documentation.
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