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Frost is a particle mesher plug-in for Autodesk 3ds Max which can generate a single mesh from particles, vertex clouds, object positions and point data files using various iso-surface or geometry cloning techniques. Frost takes full advantage of modern multi-core hardware and can produce multi-million polygon meshes from millions of points in a matter of seconds without excessive processing memory usage.
Version 1.0 supports the 32 and 64 bit builds of 3ds Max 9, 3ds Max 2008, 3ds Max 2009, 3ds Max 2010 and 3ds Max 2011.