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Maintenance for NUKE Render Only Licenses.
Maintenance includes product updates, maintenance releases and service packs, technical support, communication and collaboration.
Render Only License enables a single software product to work on one particular machine for rendering purposes only (i.e., on a CPU, without a user, in a non-interactive capacity) and shall not use such Software on workstations or otherwise in a user-interactive capacity. It is locked to a unique number on that machine.
The Foundry's team of 120+ engineers and QAs have been working hard to keep their development program one of the most comprehensive in the Industry…
The Foundry listens to all the feedback we receive and are constantly asking themselves 'will this make your work even better, or easier?'. With many more new features added each year, The Foundry will help you keep your competitive edge. You can check out the latest additions on their Product pages.
The Foundry knows how critical help can be when you're on a deadline, so with the best support team around, they make sure they are easy to contact and quick to respond. Their team resolves 1000's of tickets each year. If you want to get in touch or find out more visit their Support pages.
You will be the first to hear about The Foundry's news, promotions, technical documentation and new training materials. You will also receive priority invitations to attend events we host so that you can see them face-to-face.
To enable NUKEX 7.0 to calculate certain nodes using the GPU, you need to have:
To enable optional GPU acceleration of Viewer processing, you need OpenGL 2.0 with support for floating point textures and GLSL.
Nuke is expected to function correctly under Mac OS X Mavericks (10.9), but we are seeing UI performance degradation compared to previous OS X versions. We are working on resolving these issues.
A note about graphics cards: To avoid graphical problems, such as text disappearing in the Viewer and Node Graph, it is important to keep your graphics card drivers up-to-date. Driver updates can be obtained from the web sites of the graphics card manufacturers.
A note about using R3D Rocket graphics cards in NUKE: You will only experience greater speed using a R3D Rocket graphics card in NUKE when reading at full resolution. If you're reading at half resolution, using NUKE without the R3D Rocket card enabled may be faster. This is because the R3D Rocket graphics card is designed to be fast when reading in multiple frames at the same time. This is not how NUKE works internally, therefore reading with the R3D Rocket card disabled will sometimes be faster when working in lower resolutions (< 4K widths). The R3D Rocket card will always produce better results when downsampling than NUKE will.
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