Hair Farm is not just another tool for producing hair on virtual characters. It is a completely new design that combines state-of-the-art technologies with an artist-friendly user interface and a flexible workflow.
Some of the novel technologies in Hair Farm are the following:
A whole new hair modeling pipeline combining the best ideas both the industry and the academia, including hair mesh modeling,
An artist-friendly realistic hair material that can efficiently handle complicated light behavior like multiple scattering in hair volume to produce physically-based realism,
A highly optimized high-quality ray tracer for hair that automatically handles anti-aliasing without the need to specify the number of samples,
A whole new hair simulation technique that can robustly handle complicated models and advanced physical behavior like hair-hair interaction,
Technologies in curve representations for modeling and rendering.