Network licenses are ideal for larger organizations that require many individuals to access and use Autodesk software from multiple locations.
A network license supports the use of Autodesk products up to a maximum number of users or "seats", who are connected to a server network. The products can be installed on as many computers as desired; however, at any one time, can only run on the maximum number of computers for which licenses have been purchased. Because you can install the products on more systems than the number of licenses purchased, you get true floating licenses across your entire organization.
A software utility known as the Network License Manager (NLM) issues licenses to users, up to the number of seats purchased. If all network licenses are in use, no more computers can run the Autodesk product until a license is returned to the NLM. The NLM is supported by the three possible server models below. When purchasing a network license, you specify the server model which best suits your needs.
- Single License Server Model — The most basic of the three options, the Network License Manager is installed on only one server, so all license management and activity is restricted to one single location. A single license file represents the total number of licenses available on the server.
- Distributed License Server Model — Licenses are divided across more than one server, each containing a unique license file representing a portion of your total number of licenses. The Network License Manager is installed on each server so all license activity and management is distributed among the number of servers that best suits your needs. Servers do not need to exist on the same subnet and if one fails, the licenses on the remaining servers are still available.
- Redundant License Server Model — All licenses are configured on three different servers. Each server contains the same license file so all of your software licenses are available on each server. The Network License Manager is installed on each server and can monitor and issue licenses as long as at least two of your three servers are functional. All three servers must be located on the same subnet and have consistent network communications (slow, erratic, or dial-up connections are not supported).
For more information, call (888) 542-8941.
3D modeling, animation, and rendering software
Customize, collaborate, and create 3D content quickly with 3ds Max® 3D modeling, animation, and rendering software. It's packed with brand-new, user-requested features and enhancements for entertainment and design professionals.
3ds Max is bigger and better than ever. New tools, new workflows, and feature enhancements help you get started quickly, work better, and collaborate like never before.
- 3D Animation
- Camera Sequencer
Tell great stories with high-quality animation
- Dual Quaternion skinning
Create better skinned characters in less time
- 3D modeling and texturing
- OpenSubdiv support
Create complex topology more quickly.
- Enhanced ShaderFX
Create and exchange advanced shaders more easily.
- 3D rendering
- A360 rendering support (WITH SUBSCRIPTION)
Render in the cloud right from within 3ds Max.
- Physical Camera
Developed with the makers of V-Ray.
- Support for new Iray and mental ray enhancements
Rendering photorealistic images is now easier.
- UI, workflow & pipeline
- Max Creation Graph
New node-based tool and content creation environment.
- XRef renovations
New support for nondestructive animation worfklows.
- Scene Explorer and Layer Manager improvements
Working with complex scenes is now easier.
- Design Workspace
Easily discover the main features of 3ds Max.
- Easier Revit and SketchUp workflows
Import data from Revit up to 10 times faster.
- Template system
New startup configurations speed scene creation.
- Alembic support
View massive data sets in the Nitrous viewport.
- Autodesk Translation Framework
Exchange data with SolidWorks, other file formats.
- Multitouch support
Enjoy more freedom when interacting with 3D content.
- Small user-requested features (SURFs)
Small feature requests from the User Voice forum.